Category

Virtual Reality
Nevyn Bengtsson takes over the CEO role from Julie Despraz, and Alloverse resumes exploring the concept of the metaverse with renewed vigor.
shooting-gallery
Taking place between March 25-26 2021, The inaugural Alloverse VR Jam has now concluded. The event was a great success; the tech held up, and we got some great feedback we’ll be working on over the next few weeks to improve the overall developer experience. For everyone who participated, thank you – you can look...
A summary of our first VR Jam to validate our Beta release! How we prepared & our key takeaways.
Alloverse_founding_team
Alloverse, a Swedish VR startup developing an open-source platform for virtual collaboration, closed their pre-seed round with a €250k amount. Its ambitious mission of building the future of the 3D internet by keeping their technology open, and growing a global community of VR/AR enthusiasts shows that “sharing is caring” can make a difference. The idea...
UX UI Alloverse
Yay me – I just released an AlloApp! 🎉 The first of many to come, this basic drawing board is a server-side-running, inherently collaborative “tool” to be used simultaneously by multiple people in a virtual Place. It’s being built side-by-side with the continuous development of our AlloUI Library, whose purpose is to enable anyone to...
Building our dream company, Alloverse has not been easy, yet because of our incredible team, it has been a delightful journey this far (no we aren’t done, yet — but we got things to show, and above all, a mission that we are passionate about). Working 9 to 5 everyday and on Alloverse at night, during summer...
Commercial Roadmap Alloverse
In the spirit of open source and transparency, we would like to share our ongoing thoughts for the future of our platform. Last you heard from us, we had taken a long look at our modular platform for virtual and spatial collaboration, and found a shared passion: education. We weren’t sure exactly how, but we...
February 19, 2020 By Nevyn Bengtsson In September 2019, Alloverse had settled on six founders: Nevyn, Julie, Tobias, Patrik, Emma and Elinor. The possibilities for an open platform like Alloverse are endless, but we found a common passion to work towards. Alloverse’s first mission in the world is to provide an open platform for educators...
>I started sketching on the underpinnings of Alloverse in December 2016. The basic thinking was this: it’s currently not possible to be productive in VR. You can play games, but there is no software infrastructure for really building productivity apps. The way both Oculus and SteamVR works is, you launch a desktop application, and it...
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