The future of the Internet is collaborative and immersive

Get out of your flat screen home office. Build your workspace in the canopy of a forest, bring your colleagues and use your hands to work together on virtual 3d tools and apps. Forget your mouse and keyboard. Embrace the possibilities of collaboration inside a fully immersive 3d virtual environment with spatial audio.

The Internet of the future is open source, has open standards and provides great API for building your own collaborative 3D/VR applications. Welcome to the future – welcome to Alloverse!

Work & play together

The Alloverse provides the infrastructure to develop, and the environment to do, things like:

Business meetings

Bringing people and collaborative tools together into dedicated places, saving companies airfare and other overheads’ costs whilst increasing and improving teams understanding.

Pair programming

Since apps can run on any computer anywhere, you can collect programmers, IDEs, and runtime monitoring from many different servers and all over the world all into the same space: perfect for a remote organization. Product teams can thus implement seamless programming environments for their development teams.

Collaborative construction

By building your CAD, fashion or art creation application on top of Alloverse APIs, the app is automatically collaborative. Multiple people can work on pieces together, and you could even run multiple creation apps in orchestration to see your full creation in one go. 

Three components

An Alloverse Place

A virtual location, such as a living room or moon base. It has volume, can be decorated and is the social space where you hang out with other people.

An Alloverse AlloApp

An app that magically appears in your Place as a 3D object that you and others in your Place can interact with. 

An Alloverse Visor

The app you launch on your AR/VR headset or computer to connect to Places. It’s the software that generates the graphics you see and interprets your gestures as you make them.

What makes Alloverse different?

Firstly, we are passionate about making the internet a better place, where collaboration and kindness rule everyone’s behaviour.

Technically, Alloverse combines some really disparate technologies into something nobody else has done before. It’s similar in ways to how MMO games like World of Warcraft works; and it’s similar to how Unix software displayed user interface to users in the eighties; and its APIs resemble how you build apps for iPhones and iPads.

The Place is everything

The major difference is that Alloverse focuses on the place.

If you are to collaborate with other people, we think the most important part is getting people together. So users can download the Alloverse app onto their VR headsets (or computers), and connect to different Places around the internet. You’ve got voice communication, and you have an avatar you can move around, and hand gestures.

So far, sounds similar to something like VRChat, Spatial or Glue, right? However, there’s a massive difference under the hood. You see, Alloverse is open source and based on open standards. This means not only can anyone can set up a virtual Place – but anyone can add anything to it. If you wanted, you could even download the entire source code of Alloverse.

Functionality is not key

The other major difference is that apart from handling voice communication and showing avatars, neither the Alloverse app, nor the Alloverse place contains any real functionality.

Anything you want to do in a place is done through an app. Apps live on servers, just like WebApps. However, when you use a WebApp, you as a user connect directly to that server with your browser.

In Alloverse, the app connects to the place instead.

That way, all users and apps can join virtual worlds on the same terms. This means that apps you write for Alloverse are *always* multi-user and collaborative by default.

Software, running anywhere on the Internet, can join the same virtual space as you, and you both have the same ability to interact with each other and other people and things in the space.

Easy content creation

So, to create content in Alloverse, you can either code an app and publish that in the cloud like you would a WebXR app or a webapp; but you can also just combine different apps from the internet to build an experience in a place, just like you would combine Unity asset store assets to build a full experience from available components, without writing any code.

These are three very different ways of getting interactive content from your brain and hands, and into user’s VR headsets.

Who uses Alloverse?

People use Alloverse for all kinds of collaborative hangouts: from working together, to screen-share group coding, to virtual coffee discussions, to prototyping hardware…

Alloverse is for anyone who could use a place to work & create with their friends, colleagues and communities.

Join the team

The Alloverse is an open source work in progress, still in its alpha stage. If you’re an interaction designer, programmer or visual artist interested in the frontiers of HCI, we’d love to collaborate with you! Send us an email at: info@alloverse.com