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vr apps
In part 1, you got an intro and team retrospective of the “retro arcade” hack week project, where the whole team banded up and built a fun project together that really put Alloverse to the test. In part 2, you got an architecture overview, explaining the components involved in bringing a SNES emulator into a...
Hi everyone! Alloverse PM Tobes here with another update on how we do open source product development. This time I’ll be taking a closer look at the GitHub Projects beta and share some of my thoughts on it. Let’s go! First off; readers of Nevyn’s latest post will recall this illustration regarding project tracking tools:...
Community is the backbone of any successful open source project. However, growing a community from zero is not easy. There’s over 7 billion people in the world, so how do we best reach the ones that share your values? Social media can be great, but at the same time, algorithms can be moody and the...
shooting-gallery
Taking place between March 25-26 2021, The inaugural Alloverse VR Jam has now concluded. The event was a great success; the tech held up, and we got some great feedback we’ll be working on over the next few weeks to improve the overall developer experience. For everyone who participated, thank you – you can look...
A summary of our first VR Jam to validate our Beta release! How we prepared & our key takeaways.