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In part 1, you got an intro and team retrospective of the “retro arcade” hack week project, where the whole team banded up and built a fun project together that really put Alloverse to the test. In part 2, you got an architecture overview, explaining...
Hi everyone! Alloverse PM Tobes here with another update on how we do open source product development. This time I’ll be taking a closer look at the GitHub Projects beta and share some of my thoughts on it. Let’s go! First off; readers of Nevyn’s...
Community is the backbone of any successful open source project. However, growing a community from zero is not easy. There’s over 7 billion people in the world, so how do we best reach the ones that share your values? Social media can be great, but...
We recently built a retro arcade as an Alloverse Place — complete with Street Fighter II, shuffleboard noises, and the smell of popcorn. The key to this experience is of course the arcade machine itself — it’s an AlloApp, a piece of software emulating games...
When we incorporated Alloverse a bit over two years ago, we figured that in addition to developing the platform, we would also attempt to rent it out as a virtual meeting platform for businesses as a way to (partly) finance operations. As it turns out,...
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