Nevyn Bengtsson

Nevyn has been fascinated by the frontiers of HCI since he was a teenager. He was absolutely entranced by Jeff Han’s multi-touch experiments at the start of the millennium, and jumped on the iOS bandwagon early to explore the new medium. He built Spotify’s iOS app for a few years, then started the UX platform […]
Tobias is an ever-curious gamer and design nerd with a strong academic background and over a decade’s worth of experience with working remote. Recently back in Sweden after a 5-year pilgrimage to Silicon Valley as a UX engineer, he’s now exploring the future of XR. He leads product development at Alloverse and co-opts the UX- […]
Curious person who always wants to know how things work and enjoys putting things together as much as picking them apart. Likes to build things that builds things, from machines to developer tools and frameworks.
Iuliana Preotu
Iuliana Preotu is a 3D designer and animator. She is a classically trained artist who holds a MFA in sculpting and crossed to the “dark side” of technology and never looked back. She is a previous cofounder, creative director and a self taught coder. A restless learner and XR technology lover, she now develops all […]
–Dominika is a multidisciplinary artist and designer. She graduated from Parsons School of Design in 2016 with a BFA in Fashion Design and has an extensive background in fashion and 3D visualization. Forever immersed and fascinated by the world, she spends her time exploring realities + everything in between in her art practice, imagining and...