Blog 2 Columns With Frame

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VR JAM 1: “Dress Rehearsal”

Taking place between March 25-26 2021, The inaugural Alloverse VR Jam has now concluded. The event was a great success; the tech held up, and we got some great feedback we’ll be working on over the next few weeks to improve the overall developer experience. For everyone who participated, thank you – you can look...

A VR Jam to celebrate our Beta release!

A summary of our first VR Jam to validate our Beta release! How we prepared & our key takeaways.
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Alloverse lands €250k from Icebreaker VC to launch our open-source VR platform for virtual collaboration

Alloverse, a Swedish VR startup developing an open-source platform for virtual collaboration, closed their pre-seed round with a €250k amount. Its ambitious mission of building the future of the 3D internet by keeping their technology open, and growing a global community of VR/AR enthusiasts shows that “sharing is caring” can make a difference. The idea...
UX UI Alloverse

Better than IRL: The creation process of a virtual drawing board

Yay me – I just released an AlloApp! 🎉 The first of many to come, this basic drawing board is a server-side-running, inherently collaborative “tool” to be used simultaneously by multiple people in a virtual Place. It’s being built side-by-side with the continuous development of our AlloUI Library, whose purpose is to enable anyone to...

Retention strategies for the XR industry

Building our dream company, Alloverse has not been easy, yet because of our incredible team, it has been a delightful journey this far (no we aren’t done, yet — but we got things to show, and above all, a mission that we are passionate about). Working 9 to 5 everyday and on Alloverse at night, during summer...
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